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I'm writing this as of my 12th death in this game, since I'm not too much of a reviewer I'll get to my points (Update):

The Good: I LOVE the pixel art style it's fun yet not too visually distracting which is nice to see in platformers now a days. it's very easy once you get used to control scheme and music is nice to listen to.

The Bad: the tutorial is way to inconspicuous, like it's a fun idea and after I figured out that the starting menu is a tutorial, but I feel as if the input layout was not obvious like when I see arrow keys, I assume I can use the arrow keys, but it's only tied to WASD which isn't bad, but it needs to be communicated

(bonus: I'm not too sure if this was a part of the game itself but after some time when the game runs the inputs just stop working after a bit now sure if because I'm playing on the browser, but it happens and it's weird; Once I get to the end, I'll update this)

(yeah, I'd love to see more levels, it's pretty fun)

Thanks a bunch for the feedback! I was really tossing up the tutorial that I went with... I definitely intended for the arrow keys to be a valid input along with WASD, so it's definitely on me for not implementing that. The inputs thing is also really strange, I'll see if I can recreate that on my end.

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You are a black speck of void cast out onto this doomed beach, where global warming causes water levels to rise. As long as you can get your non-existent hands on the few remaining cans of Pepsi, you shall survive in this post-apocalyptic world...

Wonderful exposition...

It's Bepis, not Pepsi. For licensing purposes, of course.